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HexaNeph Games is a small indie studio that makes video games. We’ve released our first title, Hint, and begun work on our second game. Stay tuned for more news on that!

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Recent Posts

  • Immersion Breakers in JRPGs
    Immersion is such a personal thing that it’s impossible to define one set of rules that would apply to everyone. For me, I would say a big part of immersion is staying consistent. This applies to the rules of your world or the characters themselves. As much as I love JRPGs they are frequently guilty of contradictions and irregularities. These immersion breakers don’t necessarily ruin a story, but they always make it worse even if by only a small amount. Here is my list of the worst offenders in no particular order.
  • Why Do I Play Video Games?
    Starting a job at a video game company made me view games in a different way. It made me think about what I did like about games in general. I realized I really love games where I can interact with a lot of things and hear what different characters have to say. It’s things like these where you can really feel the game was made with love. I immediately thought of Hades, the amount of dialogue and hidden interactions in that game is insane! The world really felt alive. It made me think too at how video games are also […]
  • Why Do I Play JRPGs?
    When I was younger, it was a given that each new video game was going to get at least two playthroughs. The number of games I owned was very small and I couldn’t buy new games whenever I wanted. Life was hard as a young gamer. As I got older, I eventually got to the point where I could afford to buy whatever game I wanted to play. So, that’s exactly what I did. After more than 25 years and hundreds of games across all genres, my gaming habits have significantly changed. These days I would consider myself a gaming […]
  • Welcome Janine!
    HexaNeph Games is tremendously excited to introduce our new artist, Janine Maganito. Janine shares our passion for telling amazing stories with exciting worlds and characters. As the very first artist to join our company she will be contributing to all facets of the company’s artistic needs. From website design to character creation and user interface. Look forward to seeing some character and world art from our next game soon! Here is a little bit about Janine in her own words: Janine Maganito I’m an all-around artist! I’ve been drawing for as long as I can remember. I just realIy love […]
  • We’re Hiring an Artist!
    HexaNeph Games is looking to grow! We’ve published one title and are expanding the team for our second game. Our current biggest need is a dedicated artist. We’re looking for someone who can help drive the art direction for our next game, a 2D JRPG. We’re flexible to what exactly this means, but you should be able to handle at least one of the three categories below: Concept art Character design and art In-game assets As we are a small team, we’d love to find an artist who is interested to contribute in other areas such as: Website look and […]