Implementing a Talking Soundwave Effect

I’m really happy with the voice actors that we chose for Hex and Neph. I think they do a great job of bringing tons of personality to the lines and what would have otherwise been plain text hints for the puzzles. I decided to go one step further, however, and added a “talking” animation. This […]

Avoiding phone game pitfalls

For my very first post, I wrote an article critiquing common design shortfalls of phone games. For this article I want to talk about how I plan to avoid each of the mistakes I listed there while making Hint. Before we get too far into this article, however, consider yourself warned that there might be […]

I’m Making a Phone Game!

“But Chris, I thought you said you hate phone games?” Well, that’s not what I was trying to say, but I think the message might have come across that way to some people. I actually play a lot of phone games. I was surprised to find that I stopped playing on my 3DS because it […]

Phone Games Suck

Well, most phone games suck.  Alright, fine, a lot of phone games suck.  For PC and console gamers this has been the sentiment for a long time.  But why?  Is it inherent to mobile gaming?  Most people with a Nintendo DS or even a Switch will disagree that handheld gaming is bad.  In fact, Nintendo […]