HexaNeph Games is currently working to complete a vertical slice and trailer for a 2d top down JRPG. Alarial’s Blessing is the tragic tale of three wandering mercenaries and the lonely goddess who wouldn’t let them die. We’re looking for a traditional 2d animator to help create amazing frame by frame animations.

This work includes:

  • Combat animations (attacking, blocking, idle, dying)
  • Exploration animations (8 direction running and walking)
  • Coordinating and reviewing work with the existing animator
  • Full animation workflow (roughs, key frames and in-betweens), preferably done in Harmony

Art Style

We are currently going through the process of finalizing our art style which means the webpage for the game is a bit outdated. This will be updated soon, but in the meantime, here are some examples of the updated style you will be matching for the animations.

Compensation & Project Length

HexaNeph Games is still in the early startup phase which does mean funding is limited. The goal of this work is to acquire additional funding from either a publisher or crowdfunding campaign. We have a rough budget of $10,000 (USD) for this position and we expect the work to last around four months. We are an international team and understand this budget could mean different hours for different people. Please include as part of your application your desired pay rates and available weekly hours. If funding is successful, ideally this role would transition to a full-time position to help complete the game over the next several years.

AI Stance

We are a strictly no AI company.

Application Process

Please submit your resume along with any relevant information to HexaNephGames@gmail.com. We would like to have a one-hour video interview with the top applicants along with possibly a small paid test commission. We greatly appreciate your time and consideration, which means that all applications will receive a response from us.

If you have any questions, feel free to jump on our Discord server.

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