Celebrating 1 Year with Janine

Janine, it has been a joy to work with you, and it feels like the time has flown by. I’m really proud of the progress we’ve made and what we have created so far. I couldn’t think of a better way to celebrate than by showing off your talent and a tiny fraction of the […]

Bringing Characters to Life

We’ve been working for a while now with a very talented animator, Asher Bozman. He’s been helping us bring movement to the world of Alarial’s Blessing and we wanted to share some of the progress. Each animation starts with a simple sketch to get the basics of the motion down. From there, we move to […]

Designing Interesting Enemies

It’s common in JRPGs for players to fight dozens of the same monsters and humans. This works fine for games where you will have hundreds of battles or where grinding is required. For Alarial’s Blessing, we’re going in the opposite direction. We want each fight to feel different and engaging. One big part of that […]

Announcing Alarial’s Blessing

HexaNeph Games is very excited to officially announce our next game: Alarial’s Blessing. If you are anything like us and love JRPGs but find yourself yearning for something new, we think you’ll also be excited! Check out the game’s page to meet the main cast and learn a few more details. We are still early […]